micro1
Publiée il y a 8 heures

Software Engineer (Open 3D Engine)

EmploiÀ distanceWorldwidevia Himalayas
Rémunération
Non précisé
Niveau
Intermédiaire
Mode
À distance
Lieu
Worldwide

Le poste

Job Title: Software Engineer (Open 3D Engine) Job Type: Contractor Location: Remote Job Summary: micro1 is looking for experienced Open 3D Engine (O3DE) specialists to support an AI training project. In this role, you will use O3DE to complete real-world 3D development tasks and explain your workflows step by step. Your expertise will help improve how AI systems understand 3D environments and simulations. Key Responsibilities:

- Create and edit 3D environments and simulations using Open 3D Engine (O3DE).

- Work with O3DE tools such as Atom Renderer, Gems, components, and Asset Processor.

- Develop and modify 3D scenes, game objects, and physics simulations.

- Use Python or C++ scripting for development and automation.

- Troubleshoot issues and improve 3D environment performance.

- Complete advanced O3DE tasks and explain workflows step by step.

- Create clear instructions and detailed prompts for 3D development tasks.

Required Skills and Qualifications:

- Strong professional experience using Open 3D Engine (O3DE).

- Hands-on experience with 3D environments, rendering, and simulations.

- Good understanding of O3DE components, assets, and development workflows.

- Experience with Python or C++ scripting.

- Access to O3DE and ability to record your screen while completing tasks.

- English proficiency at B2 level or higher.

- Ability to explain technical workflows clearly.

Preferred Qualifications:

- A portfolio of 3D development, game development, or simulation projects.

- A relevant master's degree or PhD.

- Previous Human Data experience, such as data annotation, RLHF, or AI model evaluation.

Originally posted on Himalayas

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